Each game starts with 5 cards chosen randomly from the 16 game cards (plus optional expansion and promo cards)
Each player has 4 pawns and 1 king, arranged in the row closest to them on a 5x5 playing grid (p,p,k,p,p). The middle square (with the king) is called their starting space.
Each player gets two cards (the fifth card is called the "spare").
Players alternate turns until the game has ended. On a player's turn, they select one of their two cards, determining where they can move one of their pieces.
For example, the Boar card lets the player move a piece either: one square forwards, one square right or one square left. Card moves are relative to the player's perspective, so the card will rotate 180 degrees when the opponent has it.
Pieces can be moved to any square that is not occupied by a same coloured piece. The played card then switches with the spare card.
If a piece is moved to the same square as an opponent's piece, the opponent's piece is captured and removed from the game.
If you have no moves that you can legally make, you instead will discard a card, playing it and not moving a piece.
If you can play a move, you cannot discard.
The game can be won in one of two ways: a king is captured, or a player moves their king to the opposite player's starting space.